对在线游戏的看法英语四级作文
1. 继续一篇关于对电脑游戏看法的英语作文 60—80字
My Mind About The Computer Games
In the current period,a lot of peoples like to play the Computer games,I like to play the same.
One day,i had played a interesting game.it needed me to input a player-name,i did.the string i inputed is"123456...60".just 60 chars.so i think if I write this string into my composition now i'm writing.I'll needn't write more words,because it just conform to the requirements of you!
2. 写一篇关于网络游戏对青少年利弊的英语作文
Advantages and Disadvantages of the Internet Internet is now coming into our life. It brings us not only a lot of convenience , happiness but also troubles. Some students use Internet as a tool to study. They look up the meanings of the words, a translated form of a sentence, the background of an event or a story, the information of a company or a famous person, etc. They also read news or send e-mails through it. Internet helps them learn more and study well.
On the other hand, some students play games, chat with friends, see the pictures or films even the unhealthy ones on the Internet the whole day. They are not interested in their subjects. It’s very dangerous for them!
The Internet’s advantages and disadvantages are shown clearly to us. I think we should make good use of it and stay away from the unhealthy websites. </FONT>
3. 谈谈你对电脑游戏的看法(英语作文)
宿舍的人最近都在玩。ATT
她会主动和你拉近距离,有事没事找你聊天说话,跟你产专生交集属,如果你们是同事,她就会不断拿工作当借口找你说话,甚至下班时间也能找到各种理由跟你聊天,这个时候你要相信她是对你有好感了。还有的女性爱上你之后又羞于表达,就会没事找事的跟你对着干,你说这家餐厅好,她就非说这家餐厅差,你说黑色好看,她就非说白色好看,这是典型的想引起你的注意。还有一种女性就是比较温和型的了,她爱上你之后就会事事支持你,听你的,别人让她帮忙带瓶水什么的,她都不愿意,但是你要是想让她帮你买份饭她都不会拒绝,在别人面前她可能张牙舞爪的,但是面对你的时候,她就乖巧的跟个小绵羊似的。还有性格比较开放一点的女性,对你有好感之后,她会在你面前撒娇,如果你没有及时发现的话,她会马上表现的跟她是在跟你开玩笑似的,其实你要知道,她是真的在向你撒娇。更多的女性是会向你敞开心扉,当然,除了她喜欢你这点,她什么都会告诉你,她会跟你诉说她的开心与不开心,她会告诉你她七大姑八大姨谁好谁坏,谁喜欢她,因为她想让你了解她的一切,进而喜欢上她。她很喜欢你,但是又羞于直接开口表达爱意。
4. 给我一篇英语作文一百字以你对游戏的看法为题,求解答跪求
Nowadays,many students are interested in computer games.Some people think that it's bad for children.Others think it's good in some ways.In my opinion,it's not all bad for us.You know,most students study all time,so playing computers is one of the most popular ways to relax a while.As the saying goes, just read no play makes jack a ll boyAlso,it's bad for our eyes.We must play them with a time limit.
5. 用英语写一篇关于学生玩网络游戏成瘾的看法100词左右
In the first place, it’s the features of the computer games that attract their attention and satisfy their psychological need. Many college students claim that they can find the values of their lives in the suppositional world although such kind of value is suppositional. As they could be the leader in a game, they would have a sense of superiority and achievement. For instance, they could be admired by other players and they could even be pursued by handsome boys or pretty girls and then they might marry each other in the suppositional world. Besides, leveling up is the primary contents in most online games which is the cardinal cause of their addiction to the games. Most of the college students lack of self-controlling, thus each time when they level up, they always can’t resist the temptation of higher levels so that they often decide to resume playing in order to parade their accomplishments to other players. Moreover, the properties and the experience in a game can be transferred by paying cash, from which many college students want to get numerous profits.And I think there are many things for us to do to improve the style of administration on ecation, only by this can such matter be reced.
嗯,字数应该够了吧。请采纳,谢谢。
6. 写一篇玩游戏的利与弊的英语作文,80—120词,要求写出玩游戏的看法
写作思路:首先写明自己对游戏的态度和看法,其次写出游戏的好处和坏处。最后总结事物都有两面性。
I stand in the middle place.I think computer games have both advantages and disadvantage.
我抱着中立的态度。我觉得电脑游戏既有好处也有坏处。
On the one hand, as computer games are the proct of high-tech.
they bring wonderful entertainment to our human beings, which make our life much more colorful.
一方面,由于电脑游戏是高科技产品,他们给人类带来了很棒的娱乐,使得我们的生活越来越丰富多彩。
On the other hand, computer games are easy for people to be addicted in it.As mention above.
it is high- tech proct that will attract people’s attention as easy as ABC.
另一方面,电脑游戏很容易让人沉迷其中。正如上面提高的,电脑游戏是高科技产品,可以轻而易举地吸引人们的注意力。
Most parents and teachers think it is a waste of time and money.Playing too many computer games is also bad for children's eyes and health.
大多数家长和老师认为这是时间和金钱的浪费。过度地玩电脑游戏也会损害孩子的眼睛及健康。
To sum up, computer games bring good and bad for human beings nowadays.Just the saying says,” every coin has two sides.”
We can not define one thing only by one aspect.
总结,如今电脑游戏为人类带来了好处和不好之处。就想俗话所说的,“事物都有两面性。”我们不能够单凭一点就下定论。
7. 写一篇英语作文 大概300字 写关于你对电脑游戏的看法 要英文也要中文翻译哦 亲
In modern times,vidie games are very popular amoung students.Many of them are interested in them a lot.Some regard them as a kind of small games ,when they have time they play them .But some of them are addicted to play vidie games. They spend all day in play them,so that they not only do bad in study butalso lead to a bad body.I think we had better be away from the vidie games to have a health body and a satisfied study. 2
video game is beciming more and more popular.some students are intrested in it,even become addicted with it,spenging more time on it comparing with the time spending on study.I don't think student shoud say good bye to it,some time when you are tired with study, you can have a rest by playing it sometime .but if you are a person who is lacking of master youself,you'd better not touch it.
8. 一片关于对网络游戏看法的作文 英语 八十词的
In my humble opinion, online games are like a double-edged sword. We can experience different life styles in cyber-games and relief ourselves after study. In this sense, cyber-games can act as a way of entertainment. But on the other hand, if they inlge in cyber-games, they will do great harm to our health and study. It can also cause tension between ourselves and the society. The youths usually do not have enough self-control, so they incline to become addicted to cyber-games. The parents, teachers and the society should cooperate to provide the youths with a healthy way to deal with the relationship between the cyber-games and their study. 中文意思:在我看来,网络游戏就像一把双刃剑。我们可以体验不同的生活方式在网络游戏和救济自己的研究。在这个意义上,网络游戏作为娱乐的一种方式。但另一方面,如果他们沉迷于网络游戏,他们会对我们的健康有很大的危害,研究。它也可以使自己与社会之间的张力。年轻人通常没有足够的自制力,所以他们倾向于沉溺于网络游戏。家长,教师和社会合作提供青少年应对网络游戏和学习之间的关系的一种健康的方式。
9. 网络游戏的双面性英语四级作文
The role of technology has unraveled our culture for so many years that its taken a collision course with an entirely new culture of online gaming. The definition of online gaming is that it is a technology rather than a genre, a mechanism for connecting players together rather than a particular pattern of game play. Online gamers have a variety of games to browser from that even the games themselves have been built in order to mimic our lives. There are strategy games, that enables the player to survive or makes the player solve a puzzle in order to move on. Psychologically, these games test our brains skills in certain subjects and dissuasion making skills while others see the games as harmful and could lead to anti-social behavior by letting one create another personality through online gaming.
Though the aspect I mentioned earlier about online gaming testing our ability of comprehension the culture itself has been met with mixed reviews. Its followers coming from the gamers themselves while those who oppose this isolated lifestyle have objected to certain games that are advertised and marketed towards children and young alts. The media has deemed these games violent one person shooter games that young children and teenagers should not play e to the recent tragedies of school shootings in the United States. When in reality the culture itself is being criticized because several people do not understand it. Psychology has come a long way from a person just being treated for a disease that they did not have to begin with to now where a diagnoses is only necessary if a catastrophic event happens. The negative effect of online gaming as brought forth by the media is that the players of these games will have no other choice then to be violent, however psychology has shown that people who play these games show an increase in traits of openness, conscientiousness, and extraversion than non-players. The statics show that in 2007 there were 270 million online gamers world wide. Now if it is in fact true that these two hundred and seventy million people around the world who follow this culture will eventually become violent while playing these games and decide to act upon there fantasy roles as the media intends, then that would be outrageous.
That's not all, it seems that online gaming has become a culture within itself. The thought of gathering others that you may not know from around the world to play as a group in a fantasy world might sound dangerous to non-players, but in foundation is what keeps online gaming a culture. Online gamers create their own social institutions by simply directing characters into positions and giving them tasks or missions. In our postmodern society where everything we buy must be technologically advanced, we have to remember that not all online gaming is bad and not assume that the players will all become mentally ill in the future. They are a culture, to a group of people who spend more than six hours a week playing online games and following both norms and sanctions of their own.